UK Creators: Pitch Bolivia Brands via HBO Max & Games

Practical guide for UK creators and marketers on reaching Bolivian brands via HBO Max to build partnerships with game publishers — tactics, examples, and outreach templates.
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MaTitie
MaTitie
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MaTitie is an editor at BaoLiba, writing about influencer marketing and VPN tech.
He’s passionate about building a truly global creator network — one where UK-based influencers and brands can collaborate seamlessly across borders and platforms.
Always learning and experimenting with AI, SEO and VPNs, he's on a mission to connect cultures and help British creators grow internationally — from the UK to the world.

💡 Why this matters — getting Bolivia brands onto HBO Max via gaming collabs

If you’re a UK creator, agency rep or game publisher trying to broker deals with Bolivian brands through HBO Max placements and gaming partnerships, you’re solving a classic modern puzzle: how to move a regional brand from traditional advertising into immersive, playable experiences that actually get shared.

There’s real momentum here. Industry showcases like IAB PlayFronts have turned playability into a first‑class ad tactic — brands such as Panda Express and big studios (via Universal Pictures) are already running cross‑platform activations across Fortnite Creative, Roblox and Minecraft. Those examples show how a product launch becomes a shareable experience, not just another 30‑second spot.

For Bolivian brands — many of which want higher engagement, younger audiences and measurable conversions — the play is obvious: combine HBO Max’s premium, context‑rich storytelling with playable, social-first activations in games. But the how is where most people trip up: who to approach, what formats to propose, metrics that matter, and how to sell a pilot without asking for a huge budget up front. This guide walks you through the practical route maps and gives UK creators the outreach language and evidence they need to get a yes.

📊 Data Snapshot Table Title

🧩 Metric HBO Max (Streaming ads) Fortnite Creative (Playable) Roblox (Playable)
👥 Reach (US cited) 40,000,000 191,000,000 50,000,000
📈 Engagement uplift (playable vs non‑play) ~1.0x 3x 2.5x
🎯 Best for Brand storytelling, placements Hands‑on product demos, social virality Mass social discovery, UGC
🛡️ Brand‑safety & targeting High (curated) Moderate to High Moderate
💸 Typical entry cost Mid (campaign buys) Low–Mid (creative development) Low–Mid (dev + promotion)

The table highlights a clear pattern: playable formats in Fortnite and Roblox drive material engagement uplift (industry pilots have cited playable ad improvements of up to three times versus non‑interactive ads). HBO Max remains the premium placement for storytelling and contextual brand alignment, but to reach younger, socially active audiences — especially via shareable demos and UGC — interactive game platforms are where Bolivian brands can achieve scale and measurable engagement quickly. Use HBO Max for brand credibility and story arcs; use game platforms for hands‑on product experiences and social amplification.

😎 MaTitie SHOWTIME

Hi — I’m MaTitie. I hunt out clever collabs, test weird marketing ideas and tell it straight.

If you want Bolivian brands to say yes to something beyond billboards — listen up. Platforms are tightening up, audiences are splitting time between streaming and gaming, and interactive formats are now a trusted, measurable play. Playable ads are already proven to lift results (see industry rollouts from IAB PlayFronts). For streaming access or geo nuances, a VPN can help creators test regional behaviour and ensure assets work in‑market before pitching.

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💡 How the real examples map to your pitch

Let’s make this practical. The IAB PlayFronts showcases are your proof points: Panda Express ran a first‑of‑its‑kind cross‑platform campaign across Fortnite Creative and Roblox, proving that playability turns product launches into shareable adventures. Universal Pictures worked with interactive 3D characters across Roblox, Fortnite and Minecraft to create a cross‑platform IP moment. These aren’t just flashy ads — they represent playability as a measurable media format.

From the PlayFronts brief we also know a couple of operational truths:
– Programmatic partners are enabling wider distribution of playable media, which helps smaller agencies scale a pilot without owning the entire tech stack.
– The industry sees programmatic and playable formats as key to diversifying revenue — if you position a Bolivian brand as testing a performance pilot, you’re aligned with where ad tech dollars are flowing.

In parallel, the wider marketing tech market is bullish on growth: reporting from MENAFN / EIN Presswire flags continued expansion in marketing technology investment, which means brands have more tools and budgets to try mixed media pilots.

And don’t ignore safety and moderation: companies like Genpact are being named leaders in trust and safety — that’s a signal brands increasingly value platforms that can keep brand content safe and moderated, a big concern for legacy advertisers shifting into games.

So your pitch should do three things:
1. Show the HBO Max fit — why this brand story belongs in a premium streaming context (trust and brand safety).
2. Offer a low‑risk playable pilot on Roblox or Fortnite that fits the brand’s KPIs (engagement, dwell, social shares).
3. Map measurement up front — use programmatic distribution for reach and specify the exact metrics you’ll deliver.

🧾 Outreach roadmap — step by step (templates included)

Here’s the simplest sequence that works for UK creators and small agencies when targeting Bolivian brands via HBO Max + game publishers.

1) Research & alignment
– Pick 3 Bolivian brands whose products benefit from hands‑on demos (food & beverage, FMCG, telco promos, entertainment).
– Find HBO Max local marketing leads or agency contacts (local ad sales or regional agency buyers).
– Identify relevant game publishers/developers (Roblox experiences, Fortnite Creative agencies, or Minecraft builders).

2) Pre‑pitch checklist (what to build before contact)
– One‑page pilot idea: 30–45 seconds of concept + 3 KPIs.
– Quick prototype: GIF or 20‑30s playable demo mock (use low‑code tools or partner with a mini dev).
– Rough budget and timeline (4–6 weeks pilot).

3) Outreach email (short, friendly)
– Subject: Quick pilot idea — [Brand] × playable demo for HBO Max audiences
– 2 lines: who you are and one credibility line (e.g., previous creator work or a compact case study).
– 3 lines: the idea + the KPI promise + next steps (15‑minute call).
– Attach the one‑pager and the demo link.

4) Pitch angles that sell
– ROI angle: “We’ll measure cost per engaged minute and social shares — expect quicker UGC than a TV spot.”
– Safety angle: “HBO Max sits as the trusted story placement; game pilot is the engagement engine.”
– Low‑risk pilot: “4‑week test, capped budget, full transparent reporting.”

5) Post‑pitch follow up
– Send a results roadmap showing what success looks like (e.g., dwell time target, share rate).
– Offer co‑marketing: HBO Max placement + in‑game asset launch day that links back to the stream or brand landing page.

Templates and language matter — keep things short, proofed and hyper‑relevant to the brand’s current campaigns.

🙋 Frequently Asked Questions

How do I find HBO Max’s advertising or sponsorship contacts?

💬 Use LinkedIn to search for “HBO Max advertising” or “HBO Max sales”. Also check HBO Max’s official advertising pages; agencies handling HBO Max placements often have regional offices that manage partnerships. Start with a crisp one‑pager and a short demo link — that gets read.

🛠️ What’s the minimum budget or technical requirement to run a playable pilot on Fortnite or Roblox?

💬 You can start small — many pilot builds are low‑cost if you reuse existing assets and focus on a short, social‑friendly experience. Partner with a small dev studio or creator team and cap the scope to a 2–4 week window. The real cost is creative time, not always platform fees.

🧠 Will Bolivian brands care more about HBO Max exposure or playability in games?

💬 They want both but for different reasons: HBO Max = credibility and story; games = engagement and shareability. Sell them a combined path: premiere the story on HBO Max, then let audiences interact and amplify in games.

🧩 Final Thoughts…

If you want Bolivia brands to take a punt on game partnerships via HBO Max, don’t sell them a tech demo — sell a measurable path to customers. Use PlayFronts as proof that big advertisers (Panda Express, Universal Pictures examples) are already treating playable and cross‑platform activations as mainstream. Offer a constrained pilot, make the measurement explicit, and lean on programmatic distribution partners to scale reach without asking for a giant upfront commitment.

Remember: HBO Max gives you the brand context; Fortnite/Roblox give you the hands‑on moment. Present both as complementary, not competing.

📚 Further Reading

Here are 3 recent articles that give more context to this topic — all selected from verified sources. Feel free to explore 👇

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🗞️ Source: MENAFN – PR Newswire – 📅 2025-08-28
🔗 Read Article

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🗞️ Source: BitcoinWorld – 📅 2025-08-28
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🗞️ Source: CNET – 📅 2025-08-28
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📌 Disclaimer

This post blends public industry notes (e.g., IAB PlayFronts highlights) with news items and practical experience. Use it as a strategic playbook, not as legal or contractual advice. Always verify contact details and commercial terms directly with HBO Max, game publishers, and brand stakeholders. If anything seems off, drop me a line and I’ll help tidy it up.

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